Our privacy approach
Have Fun Online is built as a lightweight multiplayer browser-game platform. We collect as little information as possible and only use temporary data needed to run real-time games.
Information we collect
- •Temporary socket/session IDs needed for multiplayer connections.
- •Optional display names used during active play sessions.
- •Room or invite codes when you create or join a private game.
- •In-memory game state while a match is active.
- •Basic technical information needed for performance, stability, and security.
How we use it
- •Connecting players in real time.
- •Creating, joining, and leaving multiplayer rooms.
- •Maintaining turns, moves, resets, and win states during a match.
- •Debugging reliability issues and improving gameplay quality.
Storage and security
- •We do not require registration to play.
- •Game/session data is temporary and is not designed as permanent personal storage.
- •HTTPS is used in production for browser communication.
- •We keep dependencies and platform code audited as part of the release workflow.
Analytics
We may use basic analytics to understand game performance, traffic, and stability. Analytics are configured per platform/game and should not be used to collect sensitive personal information.
Your choices
Because the platform is designed around temporary sessions, you can stop data processing by leaving a game, closing the browser tab, or clearing browser data.
- •Leave a game at any time.
- •Clear browser data to remove local temporary data.
- •Contact us with privacy questions or concerns.
Contact
Questions about this policy? Contact us at: privacy@have-fun.online